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♞ THE KNIGHTS WHO SAY NI | MONTY PYTHON AND THE HOLY GRAIL | LVL 2 | HIEROPHANT
[THE KNIGHTS WHO SAY NI]
LVL (2) | THE HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
Str
-
-
-
Null
-
-
Wk

COMBAT SKILLS
► Evil Smile (30% chance of inflicting the Fear ailment on all targets | all allies. (2 turns))
► Ghastly Wail (Instantly KOs all targets who are suffering from the Fear ailment (unavoidable). (Requires a Fear Skill))
► Vicious Strike (Inflicts a large amount of Physical damage with a 10% chance of Fear on all enemies.)
► Mudoon (50% chance of instant KO from the power of Dark on one enemy.)
▷ Mind Break (Removes an enemy's Mind resistance (2 turns))
▷ Deathtouch (Inflicts a medium amount of Dark damage on all enemies with an 70% chance of Exhaustion on self)
▷ Dekajanda (Cancels -nda and -kaja effects. All enemies.)
▷ A Shrubbery! (Allows user to make a single tree / bouquet of flowers / a few flowerpots grow per day, but will end with the Exhaustion status after use.)
★ Ni! (30% chance of instant KO from the power of Dark on all enemies. Those not affected are afflicted with the Fear status.)

SUPPORT SKILLS
► Ailment Amp (All status ailment attacks are 1.5 times more effective.)
▷ Mudo Amp (Darkness-based attacks are 1.5 times more effective.)
▷ Dual Shadow (25% chance of the character repeating the attack they just performed. )


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♞ KOHRYU | CHINESE MYTHOLOGY | LVL MAX | HIEROPHANT
[KOHRYU]
LVL (MAX) | THE HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
Ref
-
-
-
-
-
Null
-
-

COMBAT SKILLS
► Volt Carnage (Inflicts a severe amount of Lightning damage on one enemy.)
► Diarahan (Recovers all HP to one ally.)
► Samarecarm (Wakes up an ally with full HP.)
► Mind Charge (The next Fire, Ice, Water, Earth, Lightning, Wind, or Almighty magic attack will be 2.5 times greater in power. Self.)
▷ Thunder Reign (Inflicts a severe amount of Lightning damage on all enemies.)
▷ Lightning Break (Removes an enemy's Lightning resistance (2 turns))
▷ Salvation (Recovers all HP and ailments to all allies. (Requires a healing spell in a previous skill slot).)
▷ Gold Rampart (Repels one Dark, Light, Mind & Physical attack (Repel Light, Dark, Mind, Physical effect). One Ally/Self)
★ Mandate of Heaven (Completely negates the next attack against the user, except for Almighty.)

SUPPORT SKILLS
► Large Counter (20% chance of repelling Physical attacks)
▷ Lightning Amp (Increases Lightning damage output by 50%.)
▷ Rejuvenate (5% total HP & SP is restored at every turn (healing out of a battle takes about 6 hours for normal wounds.))


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♞ HIEROPHANT GREEN | JOJO'S BIZARRE ADVENTURE | LVL 2 | HIEROPHANT
[HIEROPHANT GREEN]
LVL (2) | HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
-
-
-
-
Wk
-
Str
Ref

COMBAT SKILLS
►  Kouha (Inflicts a small amount of Light damage on one enemy.)
►  Arrow Rain (Inflicts a large amount of Physical damage twice on all enemies.)
►  Silver Blockade (Increases all allies' Physical resistance (resist Physical effect).)
►  Torrent Shot (Inflicts a medium amount of Physical damage two to three times on one enemy.)
▷  Masukukaja (Increases all allies' Agility by 25%.(1 turn))
▷  Myriad Arrows (Inflicts a large amount of Physical damage up to three times on all enemies.)
▷  Physical Break (Removes an enemy's Physical resistance (2 turns))
▷  Emerald Splash (Inflicts a medium amount of Light damage on one enemy.)
★   Marionette Control (Slides into an opponent's body to discover the nature of 1-2 of their attacks. Feels disgusting, though...)

SUPPORT SKILLS
►  Dual Shadow (25% chance of the character repeating the attack they just performed. )
▷  Resist Dark (Reduces chance of instant KO from Darkness attacks. Voids weakness to Darkness.)
▷  Hama Amp (Light-based attacks are 1.5 times more effective.)


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✠ GOOMBELLA | PAPER MARIO: THE THOUSAND-YEAR DOOR | LVL MAX | HIEROPHANT
[GOOMBELLA]
LVL (MAX) | THE HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Wk
-
-
-
-
Str
Ref
-
-
Ref

SUPPORT SKILLS
► Distraction ( Allows allies are escape from battle successfully by distracting the enemy.)
► Juggling Lights ( Allows the user to cause 5 glowing balls that light up a room for a while.)
► City CommLink ( Allows the user to communicate telepathically with other Persona users in the city regardless of knowing who they are.)
► Beauty Dance ( Allows allies to attack by distracting the enemy and charming them.)
▷ Solidus Scan ( Reveals all of all foes' weakness & strengths.)
▷ Samarecarm (Wakes up an ally with full HP.)
▷ Come to Me ( Freely move a large object with the mind. (ask if the target is another player)
▷ Tattle (A book opens before the user and gives out personal information about the target, including history, their alignment, persona and romantic situation / crushes (make sure you get permission from the player first)
★ Rally Wink (Allows characters to user two spells in an attack instead of just one.)

COMBAT SKILLS
► Atom Smasher (Inflicts a medium amount of Physical damage with a 10% chance of Fear on all enemies.)
▷ Mamagnara (Deal medium Earth damage on all enemies.)
▷ God's Hand (Inflicts a severe amount of Physical damage on one enemy.)


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♞ DAISOUJOU | BUDDHISM | LV MAX | HIEROPHANT
[DAISOUJOU]
LVL (MAX) | THE HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Null
-
-
-
-
-
Wk
Null
-
-

COMBAT SKILLS
► Hamaon (50% chance of instant KO from the power of Light on one enemy.)
► Diarahan (Recovers all HP to one ally.)
► Makarakarn (Repels a single Magic attack (excluding Almighty attacks) for one ally.)
► Spirit Drain (Drains 30 SP from one enemy.)
▷ Incinerate (Inflicts a severe amount of Fire damage on one enemy.)
▷ Samsara (60% chance of KO from the power of Light on all enemies.)
▷ Inferno (User bursts into fire for 3 rounds causing large fire damage added to attacks. Destroyed with a ice/water/dark attack)
▷ Ask Not For Whom the Bell Tolls (Use on one ally. If ally goes down, at the end of 2 rounds, a bell rings, reviving the ally and restoring half HP.)
★ It Tolls for Thee (Puts an enemy on countdown status. A bell tolls at the end of each round; at the end of the third round, the enemy is knocked out. Unavoidable.)

SUPPORT SKILLS
► Hama Amp (Light-based attacks are 1.5 times more effective.)
▷ Growth (Persona will gain a skill if user other Persona(is) is/are used in battle. Will not work for the 8th skill)
▷ Null Dark (Becomes immune to Darkness attacks. Takes precedence over Resist Dark.)


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♞ CTHULHU | CTHULHU MYTHOS | LVL 3 | THE HIEROPHANT
[CTHULHU]
LVL (3) | THE HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
-
Abs
Str
Str
-
-
-
-

COMBAT SKILLS
► Malaques (Deal medium Water damage on all enemies .)
► Evil Smile (30% chance of inflicting the Fear ailment on all targets | all allies. (2 turns))
► Tentarafoo (30% chance of inflicting the Confusion ailment on all targets | all allies.(2 turns))
► Stagnant Air (Increases all allies' and enemies' susceptibility to ailments and light/dark spells.)
▷ Dead Sea (Inflicts a large amount of Water damage on one enemy with a 20% chance of Fear.)
▷ Mind Break (Removes an enemy's Mind resistance (2 turns))
▷ Mind Charge (The next Fire, Ice, Water, Earth, Lightning, Wind, or Almighty magic attack will be 2.5 times greater in power. Self.)
▷ Mamegido (Inflicts a medium amount of Almighty damage on all enemies.)
★ Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn (50% chance of inflicting Fear, Confusion, and Silence on one enemy.)

SUPPORT SKILLS
► Ailment Amp (All status ailment attacks are 1.5 times more effective.)
▷ Calm Mind (Becomes immune to Fear, Confusion, Charm and Egoism attacks.)
▷ Fast Heal (Halve the time needed to recover from ailments.)


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♞ AH-MUZEN-CAB | MAYAN MYTHOLOGY | LVL 2 | HIEROPHANT
[AH-MUZEN-CAB]
LVL (2) | THE HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Wk
-
Str
-
-
Null
-
-
-
-

COMBAT SKILLS
► Poison Mist (30% chance of inflicting the Poison ailment on all targets | all allies.(2 turns))
► Poison Arrow (Inflicts a medium amount of Physical damage with a 20% chance of Poison on one enemy.)
► Mediarama (Recovers a medium amount of HP of all allies.)
► Magarula (Inflicts a medium amount of Wind damage on all enemies .)
▷ Myriad Arrows (Inflicts a large amount of Physical damage up to three times on all enemies.)
▷ Diarahan (Recovers all HP to one ally.)
▷ Wind Dance (Inflicts a large amount of Wind damage on one enemy for up to three times)
▷ Sweeter than Honey (Increase all allies' Attack, Defense, and Agility by 30%, but caster now has Happy and Illusion statuses. (2 turns))
★ OH NO NOT THE BEES (All enemies are enveloped by a swarm of bees, suffering a large amount of Physical damage with a 20% chance of Poison.)

SUPPORT SKILLS
► Good Health (Lessens instances of succumbing to Poison, Happy, and Cold attacks.)
▷ Evade Physical (Triples evasion against Physical attacks.)
▷ Physical Amp (Increases Physical damage output by 50%.)


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✠ BUDDHA | THE HERO YOSHIHIKO AND THE DEMON KING'S CASTLE | LVL 2 | HIEROPHANT
[BUDDHA]
LVL (2) | HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
-
-
-
-
-
-
-
-

SUPPORT SKILLS
► Enemy Radar ( Reveals location of foes on a floor of the dungeon for a short time
► Glide ( Allows the user and targets to walk over water for a short time.)
► Beauty Dance ( Allows allies to attack by distracting the enemy and charming them.)
► Distraction ( Allows allies are escape from battle successfully by distracting the enemy.)
▷ Mass CommLink ( Allows the user to communicate telepathically with other Persona users nearby regardless of knowing who they are.)
▷ TP Run ( Causes a portal to appear that all characters can use to leave an area and reappear in the character's apartment.
▷ Diarahan (Recovers all HP to one ally.)
▷ Purify Water (Allows the user to make any water drinkable)
★ 3D Glasses (Become invisible to anyone not wearing old-fashioned 3D glasses for 3 rounds.)

COMBAT SKILLS
► Zionga (Inflicts a medium amount of Lightning damage on one enemy.)
▷ Mahama (20% chance of instant KO from the power of Light on all enemies.)
▷ Hamaon (50% chance of instant KO from the power of Light on one enemy.)


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♞ AZUKI-ARAI | JAPANESE FOLKLORE | LVL 1 | HIEROPHANT
[AZUKI-ARAI]
LVL (1) | THE HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Wk
-
-
Str
-
-
-
-
-
-

COMBAT SKILLS
► Aques (Deal medium Water damage to one enemy.)
► Poison Skewer (Inflicts a small amount of Physical damage with a 10% chance of Poison on one enemy.)
► Doronpa (40% chance of inflicting the Cloak ailment on one target.(2 turns))
► Masukukaja (Increases all allies' Agility by 25%.(1 turn))
▷ Recarm (Wakes up an ally with 50% HP.)
▷ Magaru (Inflicts a small amount of Wind damage on all enemies.)
▷ Malaques (Deal medium Water damage on all enemies (Requires a small water skill).)
▷ Shoki Shoki (Wring your enemies out to dry. Medium physical damage to all enemies with a 10% chance of Down.)
★ Azuki Array (A rain of azuki desserts. Consumption effects: 90% medium HP recovery and increased Attack, 8% Sick, 2% instant KO (Light)).

SUPPORT SKILLS
► Water Boost ( Water-based attacks are 25% times more effective.)
▷ Growth (Persona will gain a skill if user other Persona(is) is/are used in battle. Will not work for the 8th skill)
▷ Good Health (Lessens instances of succumbing to Poison, Happy, and Cold attacks.)


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