Jun. 3rd, 2014

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✠ HANS CHRISTIAN ANDERSEN | FATE/EXTRA-CCC | LVL 1 | THE HERMIT
[HANS CHRISTIAN ANDERSEN]
LVL (1) | THE HERMIT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Wk
-
-
-
Wk
-
Abs
-
Wk
Str

SUPPORT SKILLS
►  Basic Analysis ( Reveals an target's personas.)
►  Diarama (Recovers a medium amount of HP to one ally.)
►  Healing Wave ( Recover a small amount of life after battle. All allies.
►  Relaxing Wave ( Recover a small amount of magic after battle. All allies.
▷  CommLink ( Allows the user to communicate telepathically with other Persona users that they know.)
▷  Enemy Radar ( Reveals location of foes on a floor of the dungeon for a short time
▷  Retundi (Remove all status effects on one target at the cost of the caster being affected by them)
▷  Weakness Scan ( Reveals one foe's weakness. (Target player decides which one)
★   Marchen Meines Lebens (For the duration of the battle, target gains elemental resistances to any two elements of the user's choice, replacing weaknesses: however the user gains weaknesses to those elements. Cannot be used on self.)

COMBAT SKILLS
►  Eiha (Inflicts a small amount of Dark damage on one enemy.)
▷  Maragi (Inflicts a small amount of Fire damage on all enemies.)
▷  Bufula (Inflicts a medium amount of Ice damage on one enemy.)


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♞ HECTOR | RIVIERA: THE PROMISED LAND | LVL 3 | THE EMPEROR
[HECTOR]
LVL (3) | THE EMPEROR

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
Wk
-
-
Abs
-
-
Str
Str
Null

COMBAT SKILLS
►  Ice Dance (Inflicts a large amount of Ice damage on one enemy for up to three times)
►  Mabufula (Inflicts a medium amount of Ice damage on all enemies)
►  Mind Charge (The next Fire, Ice, Water, Earth, Lightning, Wind, or Almighty magic attack will be 2.5 times greater in power. Self.)
►  Life Drain (Drains 30 HP from one enemy.)
▷  Mamegido (Inflicts a medium amount of Almighty damage on all enemies.)
▷  Diarahan (Recovers all HP to one ally.)
▷  Freeze Frame (Halves all enemies' speed)( 2turns))
▷  Ether Burst (Inflicts a medium amount of Ice damage on all enemies; cannot be avoided or blocked through skills, though normal element resistances apply.)
★   Sanctuary (Recovers a small amount of HP each turn. (3 turns))

SUPPORT SKILLS
►  Ice Amp (Increases Ice damage output by 50%.)
▷  Dual Shadow (25% chance of the character repeating the attack they just performed. )
▷  Null Lightning (Becomes immune to Lightning attacks. Takes precedence over Resist Lightning.)


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♞ HIEROPHANT GREEN | JOJO'S BIZARRE ADVENTURE | LVL 2 | HIEROPHANT
[HIEROPHANT GREEN]
LVL (2) | HIEROPHANT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
-
-
-
-
Wk
-
Str
Ref

COMBAT SKILLS
►  Kouha (Inflicts a small amount of Light damage on one enemy.)
►  Arrow Rain (Inflicts a large amount of Physical damage twice on all enemies.)
►  Silver Blockade (Increases all allies' Physical resistance (resist Physical effect).)
►  Torrent Shot (Inflicts a medium amount of Physical damage two to three times on one enemy.)
▷  Masukukaja (Increases all allies' Agility by 25%.(1 turn))
▷  Myriad Arrows (Inflicts a large amount of Physical damage up to three times on all enemies.)
▷  Physical Break (Removes an enemy's Physical resistance (2 turns))
▷  Emerald Splash (Inflicts a medium amount of Light damage on one enemy.)
★   Marionette Control (Slides into an opponent's body to discover the nature of 1-2 of their attacks. Feels disgusting, though...)

SUPPORT SKILLS
►  Dual Shadow (25% chance of the character repeating the attack they just performed. )
▷  Resist Dark (Reduces chance of instant KO from Darkness attacks. Voids weakness to Darkness.)
▷  Hama Amp (Light-based attacks are 1.5 times more effective.)


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♞ HMS THUNDER CHILD | THE WAR OF THE WORLDS | LVL 2 | TOWER
[HMS THUNDER CHILD]
LVL (2) | TOWER

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Wk
-
Wk
-
-
-
Null
Null
-
Str

COMBAT SKILLS
► Deathbound (Inflicts a large amount of Physical damage on all enemies.)
► Pusha (40% chance of inflicting the Down ailment on one target.(2 turns))
► Tetraja (Protects an ally from an instant KO attack once.)
► Fulgur Punch (Inflicts a medium amount of Lightning damage on all enemies with a 20% chance of Confusion .)
▷ Vile Assault (Inflicts a large amount of Physical damage on one enemy with double the power on Downed enemies.)
▷ Power Charge (The next normal attack, physical skill, or Almighty physical attack will be 2.5 times greater in power. Self.)
▷ Marakukaja (Increases all allies' Defense by 25% .(1 turn))
▷ Ramming Speed (Inflicts a large amount of Physical damage with a 10% chance of Down on all enemies.)
★ Come On, Thunder Child! (Grants Endure (survive being knocked Unconscious once per battle) to all allies. (1 turn))

SUPPORT SKILLS
► Endure (Survive being knocked Unconscious once per battle )
▷ Deep Breath (Lessens instances of succumbing to Fear, Confusion, Charm, Egoism, and Rage attacks.)
▷ Resist Fire (Reduces damage from Fire attacks. Voids weakness to Fire.)


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♞ HOUNDOOM | POKEMON | LVL 2 | DEVIL
[HOUNDOOM]
LVL (2) | DEVIL

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Abs
-
Wk
-
Str
-
-
-
-
-

COMBAT SKILLS
► Maragion (Inflicts a medium amount of Fire damage on all enemies.)
► Mudoon (50% chance of instant KO from the power of Dark on one enemy.)
► Poison Mist (30% chance of inflicting the Poison ailment on all targets | all allies.(2 turns))
► Black Blockade (Increases all allies' Dark resistance (resist dark effect).)
▷ Agidyne (Inflicts a large amount of Fire damage on one enemy (Requires a medium fire skill).)
▷ Matarukaja (Increases all allies' Attack by 25%.(1 turn))
▷ Mind Charge (The next Fire, Ice, Water, Earth, Lightning, Wind, or Almighty magic attack will be 2.5 times greater in power. Self.)
▷ Thunder Fang (Inflicts a medium amount of Lightning damage on all enemies with a 20% chance of Confusion)
★ Unnerve (Prevents a single enemy from healing damage for 2 rounds)

SUPPORT SKILLS
► Fire Amp (Increases Fire damage output by 50%.)
▷ Dual Shadow (25% chance of the character repeating the attack they just performed. )
▷ Mudo Amp (Darkness-based attacks are 1.5 times more effective.)


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✠ HOUDINI | WORLD HISTORY | LVL 1 | MOON
[HOUDINI]
LVL (1) | MOON

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
-
-
-
-
-
-
Wk
Str

SUPPORT SKILLS
► Distraction ( Allows allies are escape from battle successfully by distracting the enemy.)
► Ailment Amp (All status ailment attacks are 1.5 times more effective.)
► Illusa (40% chance of inflicting the Illusion ailment on one target.(2 turns))
► Re Patra (Recover from Down, Petrification and Beast. One ally.)
▷ Weakness Scan ( Reveals one foe's weakness. (Target player decides which one)
▷ Evade Earth (Triples evasion against Earth attacks.)
▷ Evade Water (Triples evasion against Water attacks.)
▷ Makajam (40% chance of inflicting the Silence ailment on one target.(2 turns))
★ The Great Escape (Lessens instances of succumbing to Down, Exhaustion, Sleep, or Petrification attacks and the user can escape any physical bindings in 1 round (rope, handcuffs, etc.))

COMBAT SKILLS
► Skull Cracker (Inflicts a small amount of Physical damage with a 10% chance of Confusion on one enemy.)
▷ Muzzle Shot (Inflicts a small amount of Physical damage with a 10% chance of Silence on one enemy.)
▷ Swift Strike (Inflicts a small amount of Physical damage up to twice with a 10% chance of Confusion on all enemies.)


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✠ HERMIT PURPLE | JOJO'S BIZARRE ADVENTURE | LVL 2 | THE HERMIT
[HERMIT PURPLE]
LVL (2) | HERMIT

Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
-
-
Str
-
-
-
Wk
-
-
Ref

SUPPORT SKILLS
►  Debilitate (Decreases an enemy group's Attack, Defense and Agility. ( 2turns))
►  String Knot ( Allows to block the Destiny String of a person from view, keeping them hidden.
►  Ability Scan (Reveals all of an enemy's moves.)
►  Get Off My Lawn (30% chance of inflicting the Old ailment on all targets.(2 turns))
▷  Mass CommLink ( Allows the user to communicate telepathically with other Persona users nearby regardless of knowing who they are.)
▷  Sap [A] ( Halves an enemy's Defense automatically at the start of a battle, lasting 2 turns. One [A] skill per Persona.)
▷  Tetrakarn (Repels a single Physical attack for one ally.)
▷  Psychic Map (Reveals the location of one target, including distance from the caster and direction.)
★   Precognition (Passively alerts user to nearby enemies.)

COMBAT SKILLS
►  Magnara (Deal medium Earth damage to one enemy.)
▷  Terra Punch (Inflicts a medium amount of Earth damage on all enemies with a 20% chance of Confusion .)
▷  Crippling Strike (Inflicts moderate Physical damage on one enemy and halves their speed.)


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