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♞ DAISOUJOU | BUDDHISM | LV MAX | HIEROPHANT
[DAISOUJOU]
LVL (MAX) | THE HIEROPHANT
COMBAT SKILLS
► Hamaon (50% chance of instant KO from the power of Light on one enemy.)
► Diarahan (Recovers all HP to one ally.)
► Makarakarn (Repels a single Magic attack (excluding Almighty attacks) for one ally.)
► Spirit Drain (Drains 30 SP from one enemy.)
▷ Incinerate (Inflicts a severe amount of Fire damage on one enemy.)
▷ Samsara (60% chance of KO from the power of Light on all enemies.)
▷ Inferno (User bursts into fire for 3 rounds causing large fire damage added to attacks. Destroyed with a ice/water/dark attack)
▷ Ask Not For Whom the Bell Tolls (Use on one ally. If ally goes down, at the end of 2 rounds, a bell rings, reviving the ally and restoring half HP.)
★ It Tolls for Thee (Puts an enemy on countdown status. A bell tolls at the end of each round; at the end of the third round, the enemy is knocked out. Unavoidable.)
SUPPORT SKILLS
► Hama Amp (Light-based attacks are 1.5 times more effective.)
▷ Growth (Persona will gain a skill if user other Persona(is) is/are used in battle. Will not work for the 8th skill)
▷ Null Dark (Becomes immune to Darkness attacks. Takes precedence over Resist Dark.)
CODE TO COPY ON YOUR PROFILE
LVL (MAX) | THE HIEROPHANT
COMBAT SKILLS
► Hamaon (50% chance of instant KO from the power of Light on one enemy.)
► Diarahan (Recovers all HP to one ally.)
► Makarakarn (Repels a single Magic attack (excluding Almighty attacks) for one ally.)
► Spirit Drain (Drains 30 SP from one enemy.)
▷ Incinerate (Inflicts a severe amount of Fire damage on one enemy.)
▷ Samsara (60% chance of KO from the power of Light on all enemies.)
▷ Inferno (User bursts into fire for 3 rounds causing large fire damage added to attacks. Destroyed with a ice/water/dark attack)
▷ Ask Not For Whom the Bell Tolls (Use on one ally. If ally goes down, at the end of 2 rounds, a bell rings, reviving the ally and restoring half HP.)
★ It Tolls for Thee (Puts an enemy on countdown status. A bell tolls at the end of each round; at the end of the third round, the enemy is knocked out. Unavoidable.)
SUPPORT SKILLS
► Hama Amp (Light-based attacks are 1.5 times more effective.)
▷ Growth (Persona will gain a skill if user other Persona(is) is/are used in battle. Will not work for the 8th skill)
▷ Null Dark (Becomes immune to Darkness attacks. Takes precedence over Resist Dark.)
CODE TO COPY ON YOUR PROFILE